Thursday, August 19, 2010

Pattern & Environment

Environmental Studies?  
Assessing & Evaluating The Energy
 Sources &  Resources of Local Food
              

        Pattern Language & Environmentalism
                      (& of course: energy)
           [this is abstract at first but then concrete]
                               
                                
math
                                 physics
          II. Game       chem
           (or ways of           bio
                 talking)          anthro
                                socio
           or contexts         history
          for talking          lit
                                psyc
                                phil
                                religion  etc
  I. GAME          III  game-going-on
                                                 in—play, in performance
                                                   real-time: be here now…
 
Integrate THAT triad.
 
But first: separate and polarize and differentiate so
that the 3 “realms” or “modes” don’t contaminate
each other or our ways of talking about them.
 
Parallel: 
                             II. structural grammar
             I. deep grammar,  III. surface grammar
 
   or, as in the early days of computer programming:
 
                           II.   translating language
I. programming language    III. user/abuser friendly language
 
                                 II.  Work (practice)
     I. academics (theory)    III. Service (performance)
 
Different tokens but the dynamic relationship is the same
between deep “rules”  ( liberal art as a frame of mind);
the various contexts and discrete structures (the disciplines
or liberal arts) and any particular art-in-play. in-game:
going on—in real-time service  and performance which
is radically different from theory & practice —and both
of those 2, radically different and complementing each other.
 
If you play the physics game and I play the religions game,
on the surface level our two games are incommensurate, true?
No way we can talk to each other—it’d be like Venus and Mars;
unless we find some 3rd term perspective (possibly Uranus)
emerging as translator and mediator--but  only if the 2
gamers were open to it.
 
At least theoretically: we might be able to plum the depths or
scale heights and sense the in-common nature of discipline:
the archetypal rules of  GAME, say, and how it is these
translate into a variety of different stereotypical contexts
and  structures and specific games.  
 
And then possibly our appreciation of the diversity
of  real-time games-going-on (disciplines in play)
might be more fully appreciated or tolerated without
threat or disservice to their diverse and unique ways.
                
                 II.  structures (stereotypes)
         I.  rules   III. in-play, performance
           archetypes                 (typicalities in real-time)
 
These 3 realms/modes are represented as if stages/phases
in chronological, sequence and consequence, but they
actually operate  simultaneously, all-at-once —each,
a variation on the other two.
 
I’m just modeling here. In play. Mere representation.. Trying
to integrate the triad without  necessarily finding a work crew
and service project that fits my interest in Appalachian Studies
—not that there’s any thing wrong with that: a surface  “integration”
is all.   Like wearing a  cow boy hat, chaps & spurs to a Western
movie and then going square dancing afterward: yippe ki yeah:
integrating a cultural  relativity, say.  Maintaining the appearances. .
 
Looking for ways to talk  about our various
ways of talking.  Analogies across the curriculum
beyond or beneath the house-keeping concerns
we all share: how to comply with SACS, capstone
possibilities, wellness consideration, additional
buildings, require a foreign language? Parking
at Jensen…
 
ANYTHING
                   Prelude to Strategic Planning
   Characterize the Environmentalism of our Internal
         affairs --our Energy (so to speak) or Spirit.

(as opposed to Leeds Greening, polar  bear & pelican,
global warming & recycling kind): the learning & collegial
environment of a community, say, the noetic/affective
atmosphere which transparently influences the
attitudes of the constituents.
 
In High School, for example: the environment  was such that
cheating (ripping off the system) was a kind of honor-among-
thieves atmosphere inviting creativity wit, sly moves and a good
game sense.
 
When I read Claude Brown’s Manchild in the Promised Land:
in the 60’s the same decent  heroic virtue of the goodies was
embraced among dealers and racketeers,  pimps,extortionists:
good&evil ratios inside what citizens & straight culture would
call an “all bad” environment, if not evil. And the Mafia: the same.
An atmosphere, moral culture & “energy” (spirit of the
whole)  of its own.
 
IN Summerhill (A.S. Neil’s school) the  environment supported
a do-what-you-want volunteerism re academics, & it worked
because that was the environment—the alma matrix . Energetics.
 
Here at Warren Wilson in the 30’s President Randolph cultivated
a John Dewy experiential-based  emphasis     “In his eyes (Dewey's)
the purpose of education should not revolve around the  acquisition
of a pre- determined set of skills, but rather the realization of one’s
full  potential and the ability to use those skills for the greater good.”
(wiki)
 
In Black Mountain College—classes met in dorm rooms,
late at night, or by Lake Eden in spontaneous combustion:
the whole program arts-driven, the mess & guess of generating
creativity founded by dissidents breaking away from the dead
hand of academics. Faculty meetings included knock-down
arguments and folks were fired right on the spot: that was the
environment of BMC, its “energy.”
 
                Environmental Studies?  
                Assessing & Evaluating
                The Energy  Sources &
                Resources of Local Food
                 
What characterizes our internal environment
(deep grammar & structure) and how does it
shape the parameters of our pedagogical
practice, the range and diversity of our
learning: the  ways & means of day to day
in real-time surface game?


 

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